Wolfenstein Content: Download or Unlock?
With the first of the additional multiplayer maps now available for Xbox Live subscribers, rumour has it that those without broadband are getting a raw deal.

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On the fifth of June, Microsoft announced that Xbox live subscribers would be able to download the first batch of downloadable content for Activision's FPS "Return to Castle Wolfenstein". The two new maps, Barn and Chateau, were eagerly downloaded by level-starved online gamers as soon as they were released.
The speed at which they downloaded, however, confused some people. Weighing in at a mere eight blocks (smaller than most game saves), the downloaded file seemed far too small to contain two whole maps. To further thicken the plot, page 26 of the US manual has pictures of the Barn and Chateau maps on it - fuelling rumours that the maps are already on the CD and the downloadable content was actually a downloadable key.
Providing these levels as a sweetener for Live Subscribers would be all very well, if extra development - over and above that of the game itself - is involved. But if the levels are already developed and present on the disk then the publishers are inviting flak from the many Xbox gamers who don't have broadband. Games are expensive as it is, but limiting the functionality for those without live is pushing things a little too far.
Neither Microsoft nor Activision have not, as yet, made any comment to these rumours, but they have announced the forthcoming availability of another two multiplayer maps. Are these also already present on the CD but restricted to Live subscribers only?
Source: Xbox.com forums; USENET
Writer @ Boomtown.DK
Jodo <jodo@writer.boomtown.net>
Boomtown Staff Writer
Jodo <jodo@writer.boomtown.net>
Boomtown Staff Writer
Jodo <jodo@writer.boomtown.net>
Boomtown Staff Writer
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